Radar Search - Strategy and International Espionage on the High Seas

Electronic

Radar Search

Strategy and International Espionage on the High Seas

Ideal - 1969
2 - 4 Players; Ages 12 - Adult

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Radar Search represents a cat and mouse chase on the high seas. One player is the "spy" who is trying to get a spy ship to a specific location then back to their home base. The other player is the "agent" who is trying to intercept the spy ship. Each players moves are hidden but they can each track the other player's moves on the "radar screen".

Each player moves from one hole to the next on the board. Each "hole" is numbered and the number corresponds to a value on the radar screen. Players can only move between holes which are connected by dotted lines.

The spy has two ships. Each turn, the spy must set their "radar screen" so that it is displaying the number of the hole that one of the spy's ships is moving towards. The spy then moves both ships. The agent has a helicopter. The agent looks through the radar display to see which hole the spy has moved one of the ships to. The agent then sets their radar to the hole the helicopter is moving towards and inserts the helicopter into that hole. They then turn the helicopter (like a key). If a buzzer sounds they have intercepted one of the ships.

The spy wins if they are able to get one of their ships from their headquarters to either "Grants Quay" or "Austins Bay" (specific location on the board) and back to their base. The agent wins if they are able to intercept the spy's ships.

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While it seems quite primitive to us now the use of electronics made this game quite advanced for its time. The game looks more like a telephone operator simulation than a spy hunt but that's a minor point. The game is interesting and requires a certain amount of planning and thought. Given that you always know where the other player is going you would think that it would be quite simple. Instead, it is actually quite frustrating as your opponent manages to either slip right past you or to cut you off just when you thought you were clear. Quite fun for its age.

The box art for this game is also quite amusing. The two kids are really into this while dad is amazed at the whole thing. I wonder how he reacted to the Internet?



7 comments on Radar Search:

Dan at May 5, 2014 08:35 said:
I had that game years ago! I couldn't remember the name but kept searching under sub search. Kept getting a different game. I still have the plastic battery trays for the game because i reused them over the years for projects when I was little.
Clique Of One at June 6, 2013 02:08 said:
Here is a link to an eBay auction image that shows the instructions:

http://www.auctiva.com/hostedimages/showimage.aspx?gid=1341986&image=654530528&images=654530538,654530507,654530516,654530528,673653774&formats=0,0,0,0,0&format=0
ccwbilliards@yahoo.com at March 31, 2013 19:04 said:
Where can I get a rule sheet and a list of pieces that come with the game?
kING at November 2, 2012 20:19 said:
my dad, my brother, and I loved this game. I have remembered Grant's Quay and Austin's Bay my whole life. Thanks for the memories! I wish I still had it.
Anonymous 11/18/2011 at November 18, 2011 20:35 said:
saw the commercial as a kid, it looked very cool, when I got it never understood the game play as per the directions, did not like to read as a kid so never played it. Now ,as an adult I play it all the time with daughter, love this game.
60's Kid at February 3, 2009 11:09 said:
The commercial for this game made me believe, as a kid, that the RADAR screen actually rotated automatically. What kid wouldn't want working RADAR!! When I got it, what a disappointment. Good life lesson though.
Anonymous at January 7, 2009 20:51 said:
thank you for this information....trying to think of what this game was drove me crazy for years........I had one as a kid but couldnt remember much about it......now I want to paly it....lol


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