The Sherlock Holmes Game - The Game of Adventure and Deduction

The Sherlock Holmes Game

The Game of Adventure and Deduction

Cadco - 1982
2 - 4 Players; Ages 6+


The Sherlock Holmes Game is yet another game based on the creation of Sir Arthur Conan Doyle. Like most such games, it is another variation of the game Clue, which was itself originally known as "The Great Sherlock Holmes Game".

In this game players move around a board representing locations within Holmes' London. The game starts by separating out each of the four types "Suspicion Cards" into separate stacks, one each for "Suspects", "Motives", "Weapons" and "Scenes of Crimes". The individual stacks are shuffled and one card from each stack is placed face down in the center of the board (on the picture of Highgate Cemetery). The four stacks are then shuffled together and all of the Suspicion Cards are dealt out to the players. A second deck of "Adventure Cards" are shuffled and placed on the board. The object is to determine which four Suspicion Cards have been selected, thus determining who committed the crime.

The players move around the board according to the roll of a die. Certain spaces are labeled with a type of Suspicion Card. When a player lands on these spaces they may ask another player to give them a card of that type from their hand.

Other spaces are labeled "Sherlock Holmes". When a player lands on one of these spaces they select two cards at random from another player, looks at them, then returns one and places the other one face up for all the players to see.

Finally, certain spaces contain pictures of locations throughout London; Trafalgar Square, Highgate Cemetery, Alfie's Pub, Tower Bridge, St. James Place, Tintern Abbey or Wisteria Lodge. When a player lands on one of these spaces they draw an Adventure Card and follow the instruction on it, which usually results in them taking or looking at cards from another player.

When a player has collected enough evidence that they think they know which cards were selected at the beginning of the game they announce what cards they think are "buried" in Highgate Cemetery. They check the cards and, if they are correct, that player is the winner.


While having a little more flavor than a standard Clue game (with the Holmesian locations) and being slightly more difficult (four cards to guess instead of three) this game falls short of its potential. The adventure locations, while adding flavor, really have nothing to do with the Adventure Cards drawn and the Adventure Cards themselves don't do much beside duplicating actions that are already located on the board. As a Clue type game it really doesn't add much to the original and as a Sherlock Holmes game it falls far short of games such as 221 Baker Street or Sherlock Holmes, Consulting Detective.

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