Wide World Travel Game - Parker Brothers's Air Travel Game

Wide World Travel Game

Wide World Travel Game - Parker Brothers' Air Travel Game

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In the Wide World Travel Game the players fly around the world to a list of destinations collecting cargoes at each then attempt to return to their starting point before the other players. Each player is given a set of "destination cards" and looks at the first one. They then move their plane toward that location by rolling a die and moving that many places. If they roll a 6 or land on a red circle they must draw a "travel agent" card and follow the instructions on it.

When the players arrive at their destinations they draw two "product cards" then turn over their next destination card and start moving towards it. They look at the product cards then put them face down in front of them and do not look at them again. They have to memorize what is on the cards though because they may have to tell what the products are and where they come from as a result of a travel agent card.

When a player has visited all of their destinations they must return to their starting point. The point values of all of their cargoes are added up and the player with the highest point total is the winner.

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This game has a large number of unusual features. The "airplanes" look more like Buck Rogers style spaceships and the starting and ending point is in Antarctica. Players can "bump" the planes belonging to other players and send them off in random directions.

The cards are interesting. The destination cards are like almanac entries with information about each country (capital, population, area, important products and industries). The product cards don't simply give the name of a product, they say things like "An important product of Turkey is Mohair Wool". Travel agent cards may force a player to move to a specific location, give them a free product card or require all players to name the product and origin on their top two product cards or lose them.

The game is interesting because with the information on the cards it could almost be used in a geography class. The game board is also interesting in that it is a map of the world as of 1957 with the political boundaries as they were at time. Remember Anglo-Egyptian Sudan? How about the country of Indo-China? An interesting and educational game.



33 comments on Wide World Travel Game:

angela valverde at October 13, 2007 13:32 said:
i have a question how many cards the game come with, since i have and old game, and no instructions to find out how many cards of each there are thank you
Dennis, The Gamepiler at October 13, 2007 17:08 said:
The game has 20 Destination cards, 28 Travel Agent cards and 56 Product cards.

You can find a copy of the rules (PDF Format) at http://www.gamepile.com/gamerules/wideworld.pdf
joel at October 20, 2007 05:14 said:
i like this game very much
MIKE at October 20, 2007 21:12 said:
I would like to buy this game please tell me what i have to do
Dennis, The Gamepiler at October 21, 2007 20:50 said:
Check the FAQs and Links links in the left sidebar for a list of places where you can find older games on-line.
Stephen at November 14, 2007 15:06 said:
The set I have is different to the pictured one. Ours goes back to the 70s. No spaceships, but 747s instead. It also has a weather chart that can move at any time, putting players off course. The facts are out of date, though. Has anyone updated it
JORDAN at December 29, 2007 11:35 said:
ya you forgot about the weather chart =P
Jackie at January 4, 2008 09:47 said:
Is the "weather chart" an approx. 9" clear sheet with a black 1" grid, incl. N, S, E and West indicators? How is this piece used?
Dennis, The Gamepiler at January 7, 2008 10:04 said:
The weather chart is clear plastic overlay that goes over the board. It periodically moves, carrying the player's pieces with it.

My version of the game does not have the chart and there is no mention of it in the rules; I suspect it was added in a later edition.
John G. at March 5, 2008 06:51 said:
I was cleaning our basement out and came across my old copy of this game - which I got as a child in the early 1960's - what a "trip" ! It brought back a lot of memories about how much fun it was to play this simple but enjoyable game was.

My old copy of the rules was missing from the box (but everything else seems to be there), so I printed the game rules from the site listed by 'Dennis' above. These do seem to be the "old" rules, as I KNOW that mine described the plastic overlay - called the "Weather Guide" - and how the weather guide moves to the next grid (clock-wise) when a player rolls a 'six', but the player doe not move, unless he/she is on the Weather Guide itself at the time. This does seem to be the only real difference in the rules though.
Andrew S at March 24, 2008 09:29 said:
My version dates from about 1970. Its still a fun game to play at Christmas. the "Weather Guide" starts in the top right hand corner and moves clockwise every time a 6 is thrown. my version came with a die for each player and we suspect they are slightly weighted as 6 comes up more often than by chance. Its strange that the winner is not the person to reach home first but is the player with most points on the product cards. Despite that rule I dont recall a game when the person home first hasnt won.
Andrew S at March 24, 2008 09:32 said:
sorry - should have said the "Weather Guide" starts in top left corner
Theresa M. at April 3, 2008 18:52 said:
I loved playing this game when I was young. I saw it on Ebay and it brought back so many memories. My parents may still have it at their house somewhere. I'd love to get my hands on one.
Helen at July 5, 2008 23:29 said:
We got this game for christmas in 1961 and now we play it with our grandchildren. The weather guide covers 1/4th of the board at a time. When a person throws a 6 the weather moves to the next quarter clockwise. If you are in that quarter when the weather moves in, you are grounded and cannot fly until the weather moves out. You stay on you square until a 6 is thrown again and the weather moves on. If you choose to fly into the weather, then you move with the weather guide when the 6 is thrown. You can continue to move when you fly into the weather. Remember throwing a 6 moves the weather guide, you cannot move your plane. Thats how the weather guide works. You can make one with a heavy plastic and draw the squares on.
Helen at July 5, 2008 23:35 said:
Also, when you land on a square occupied by another plane, that plane is sent back to start.
mike at July 19, 2008 06:52 said:
i would like to buy the game ....i had when i was a kid

msacc1@aol.com
Dennis, The Gamepiler at July 22, 2008 10:37 said:
mike, Check the FAQs and Links links in the left sidebar for a list of places where you can find older games on-line.
arlene at July 26, 2008 13:24 said:
I am so happy to find the rules of this game found a game that was bought back in 1975 and it had no rules in it.
thanks for still making this possible
Linda at October 14, 2008 13:16 said:
We are trying to find out where we can purchase this game in Vancouver BC - Canada
travis at October 25, 2008 15:17 said:
I recently purchased this game at a garage sale for a dollar and it comes with all the pieces including the instruction manual and is in very excellent condition. How much do you think i could get for it if i sold it?

travis.kraus@yahoo.com
Aliza Shaya at November 9, 2008 15:58 said:
Where can I buy the game
Ronin Wong at January 1, 2009 17:17 said:
I played this game when I was a kid. I think my version was updated to the mid-70s. The planes looked more like the big 747 planes. We played this so much that we lots the planes off the tops of the counters and ended up with just the stands.
Jim at January 8, 2009 20:26 said:
The only reason I remembered this game is because up until VERY recently, I had one of the planes. It was dark green, I believe. This game belonged to my sisters, who are 10 yrs older than me, and by the time it got handed down to me it was just the board and a few planes. I don't remember any cards. I wonder what happened to all these old games of ours. I also have ONE complete skeleton from our Dark Shadows game, with no idea how I got it.
Jim again... at January 8, 2009 20:31 said:
Travis, try putting it on E-bay with a start bid of $10.00 and then a huge reserve price on it, like $1,000 dollars, and see how high the bidding goes. In case you don\'t know, putting a reserve on something means someone has to beat that reserve price or you can cancel the auction.

Since no one will bid a thousand dollars on it (I\'m pretty sure!) you can get a clue about the value AND keep the game.
Ben at January 12, 2009 15:55 said:
Can someone please explain how the weather overlay works? Helen's response (July 5) was a bit confusing. Can someone make a copy of the rules (from one of the later games that include it) so that I can see what they say? I made one out of clear plastic but am not sure how to really use it.
Thanks.
Darrell at April 13, 2009 17:23 said:
My cousin and I were reminiscing recently and this game was mentioned. Our grandmother had the game and we liked to play with it but there were no instructions. I'd be interested in purchasing the game as a gift for cousin, but can't find it anywhere online....does anyone have any idea where I can look?
DTY at June 1, 2009 21:27 said:
According to the rules from the version I have (appears to be 70's) the weather guide starts on the left top corner. When a player (any player) rolls a six, the chart is moved to the top right; the next six rolled and the guide moves to the lower right, etc. If any planes are on any part of the guide when a six is rolled, they move with the guide to the new location. If the guide is moved and planes are in the area the guide will be placed, they are moved off their spaces until the guide is placed, then the planes are put back to the spaces they occupied prior to the guide being placed. This version also does not require a travel agent card to be taken when throwing a six. Only by landing on a pink/red circle can a player take a travel agent card. Hope this helps...
Jean Jones at July 3, 2009 09:01 said:
Have an old version with the weather vane: would like to buy it again as my one has been loved to death. Great game.
denise at July 10, 2009 15:05 said:
I have the game in mint condition. How much would you pay? for it....maybe we can work it out?samdenjer@q.com
katchim at October 25, 2009 08:55 said:
Where can I buy "wide world" board game
diggle2@comcast.net at January 19, 2010 17:53 said:
I just acquired some old board games from a local estate. I have the Parker Bros Wide World Game but it is in a box that is different than the 1957 version box. The box I have states Hendrick Van Loon's Wide World Game on the box lid. Looks to be in mint condition. Is this an earlier? vintage version of this game...prior to 1957? Thanks. Feel free to reply directly to my email address (listed above)
grace at January 31, 2010 07:16 said:
hi i have wide world but my cover is diffrent to this one and looks much diffrent and how much is it worth
?
maxime sauv? moise at February 8, 2010 14:00 said:
temp?rature guide missing


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